The art of cross over - when humans become the video games
Written by David Eagle
Friday, 16 December 2011 18:22
Humans attempt to recreate vintage video games as performance art, and create a viable business at the same time.
This week I stumbled across this great old clip from 2008 - what a great concept for a fun afternoon, or holiday fun for the kids! Who remembers Tetris? What about Space Invaders?
For those that grew up in the 1980's these games were state of the art and quite a marvel. I remember being so excited one Christmas when myself and my two younger brothers received a portable "Space Invaders" console (pictured). That thing collectively kept us entertained for what must have equated to months per year, at the expense of our Mother's sanity though as there was no mute button back then.
This enterprising group of individuals are part of the GAME OVER Project, directed by the Swiss artist Guillaume REYMOND (NOTsoNOISY creative agency). This stop-motion video was shot and played for "LES URBAINES" festival http://www.urbaines.ch at the Palais de Rumine (Lausanne, Switzerland) on November 24th 2007.
This is the 4th video performance of the GAME OVER Project, so go deeper into the Think Tank to look at the rest.
Reymond has used this stop motion method to bring many of our favorite titles to life. At this point, he has done Pac-Man, Pole Position, Space Invaders, and Tetris (above). His performance of Tetris has received over 10 million views on YouTube and won him the 2007 YouTube Video Award for creative content. He has now evolved his methods to an even grander scale to make stop-motion videos about Transformers using real vehicles.
PONG is the first video performance of the GAME OVER Project, the place where it all started, and one of the very first video-games on the market. Two rectangles would represent rackets and a white square would bounce like a ball...
This first attempt which got the ball rolling for the future performances was played in an auditorium (La Tour-de-Peilz, Switzerland) and it involved 7 extras, 2 hours of shooting and 277 pictures to make this.
PAC-MAN is the 5th video performance of the GAME OVER Project and perhaps our favourite. This stop-motion video was shot and played at the Trafo cinema (Baden, Switzerland) on August 28th 2010 for the newProHelvetia's programme GameCulture (www.gameculture.ch). This giant game was played by 111 human pixels that has moved from seat to seat during more than 4 hours...
Who does not remember SPACE INVADERS, one of the very first video-games? With your spaceship, your task was to defend the Earth against squadrons of invaders coming from outer space... SPACE INVADERS is the second video performance of the GAME OVER Project, and some might say the biggest SPACE INVADERS game on the planet. This performance took place on June 24th 2006, during the Belluard Bollwerk International Festival (Fribourg, Switzerland) in one of the theatres of the Espace Nuithonie. It involved 67 humans, 4 hours of shooting & 390 pictures to make it work.
POLE POSITION is the 3rd video performance of the GAME OVER Project, and one of the very first racing car video games. With a Formula 1 in your hands, the driver had to try and avoid other vehicles and travel as many kilometres as possible on a sinuous road. Moreover, to add to the challenge, from time to time, the road would become narrower so as to become a bridge, or a night mode would diminish visibility...
This performance of POLE POSITION took place on February 11th 2007, during the festival "The Game is up!" in the Vooruit (Ghent, Belgium) involving 49 extras, 6 hours of shooting & 400 pictures.
All of this evolved into bigger and bigger performances, with this Transformers performance involving service trucks and vehicles realized for the IMAGES'08 Festival in Vevey, Switzerland
You can find more information on their website http://www.notsonoisy.com/gameover